Steam · App ID 3393110

AION 2 Player Count on Steam

See the latest recorded number of people playing AION 2 on Steam, together with its capture time and the coverage of our stored observations.

Latest recorded Steam count

Recorded snapshot

328,862

Captured

This is a recorded snapshot. The number may have changed since it was captured.

Source: Steam current-player endpoint · Steam only

Player-count observations

Continuous trend views are not yet available. The table shows the latest stored observations; these do not provide a complete daily or weekly trend. We do not fill gaps with invented counts.

Tracking began: . Showing the latest 20 recorded observations.

Recent successful snapshots · All timestamps in UTC
Capture time (UTC)Concurrent playersData status
328,862Recorded
324,537Recorded
324,537Recorded
324,537Recorded
319,031Recorded
319,031Recorded
319,031Recorded
314,316Recorded
314,316Recorded
314,316Recorded
310,017Recorded
310,017Recorded
310,017Recorded
302,498Recorded
302,498Recorded
302,498Recorded
302,498Recorded
296,119Recorded
296,119Recorded
292,875Recorded

For the release date and external launch record, visit the AION 2 Steam launch report.

What this count measures

Steam reports the number currently active in this application. It is not the number of owners, unique daily players, paying users or players using another launcher.

A sampled peak is the highest value in stored observations for a stated period. It can miss a higher value between collection times. The 397,905 launch-day peak is an external SteamDB record and is separate from observations collected by this site.

Average concurrency requires adequate sampling coverage and an explained calculation. We do not currently publish averages or infer retention from snapshots.

Compare the capture time first

Why does another site show a different number?

The sites may have collected at different times or use different historical coverage. Compare timestamps, platform scope and the metric definition first. A current snapshot, launch-day record and sampled peak are different measures.

How often does this update?

Player collection is scheduled every 5 minutes. If the last successful response is more than 15 minutes old, the count is marked “Update delayed.” Failed requests keep the previous value and its original time. See the freshness policy.